You leave the last page and calmly stroll to the bank. After all, you're only going
to the bank. No reason to panic. Except it's a Choose Your Own Jeffventure. Danger could be lurking anywhere.
That's kind of the point. A smart reader would be getting ready to hit the back button because DEATH
could be lurking anywhere. Even at a bank. Who knows.
ANYWAY.......you calmly stroll to the bank trying not to repeat the thought process of the
previous paragraph. Good for you. Learn from the past and all that.
As you enter the bank (of Castile of course) you notice that it is a perfectly ordinary bank
with ordinary people and ordinary plants in strategic ordinary corners and ordinary Dum Dums in bowls by the tellers (except
the mystery ones aren't that ordinary, God those are good). You write yourself a check (no more withdrawal slips) for
the amount of $1369.77, which should easily cover your travel expenses, and head to the back of the line. There's only
three people so you think it should be pretty quick in and out. One of the people is a weird old man who spends roughly
thirty seven minutes trying to engage the teller in conversation completely unrelated to banking. Like his cat.
At first you are fine with this as it gives you time to reflect on your predicament. You think to yourself "How can
I stop El Brujo?" Magic? Pine Sol? Skittles? None of these seem likely as you do not know magic, pine
fresh scents aren't lethal typically and you doubt his ability to taste the rainbow. A nice sharp sword is a good standby
though. You go through your checklist for effective strategical planning. You seem to be in good shape.
Ability to buy a sword? Check! Ability to use a sword? Check! More lethal than candy? Check!
Things are looking good. But this thinking crap is getting old. You want action! And at least three mystery
flavor Dum dums.
After an aggravatingly long wait you get your money and head out with Dum dums in hand.
On your way out of the bank you notice a puddle of water by the door. As you swerve to avoid it you brain yourself on
the wall and wake up in the hospital, unable to adventure. The only thing you remain able to do is write crappy songs
which sound kind of like.....